I keep meaning to get back to this blog, but every time I start thinking about it, I remember what pulled me away from it to begin with.
My next post on video game math should be on the basics of first person shooters, and how to describe the DPS that you can expect from a gun. Grenades, rockets, melee weapons, etc. can be more complicated, but they pretty much build off of the next thing I mean to post about.*
My problem is that I am no good at writing math on this blog. I’d like to be able to talk about cross sections, and notate them with a σ, I’d like to be able to show derivatives in Leibniz notation (and/or Newton dot notation), and I’d also like to use partial derivatives. And I want to show some integrals.
There are tools available that can generate images of mathematical functions, but they are cumbersome to use. There is something called math ML that might work for me, too. I just haven’t put the time into learning a method, and then wrestling with it to get it to do what I want it to.
I’ll go work on figuring that stuff out, and maybe I’ll have some formulas put together for a substantive post next week. Maybe.
*Have been meaning to post about for months….